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kelmaa

It’s just a phase

Posted on April 23, 2015 in Iron Gods by dubtea

I must’ve walked through a thinny or perhaps this scar was acting up, but one moment I’m with my party in some sort of control room, and the next I’m somewhere completely else.

According to this sign, it’s a town called Night Vale?

Night Vale Dog Park RulesCredit: t16skyhopp

It’s … confusing. And there’s this large, glowing cloud in the sky.

I just sort of wandered aimlessly, mostly trying to find my way out of town and back to my friends, new and old. And then, I just sort phase out of Night Vale, but don’t completely return to Torch. I am able though to sense injury in my party, and am barely able to Channel Positive Energy before I return to full form in this odd town.

Remotely Channel Positive Energy
Meta: Glad that even though I had to miss the session to watch the live Night Vale thing, I’m glad I was able to help with a remote heal (even though I couldn’t quite remember the roll, and erroneously added a +1 to CPE)

Adv. Party: Iron Gods - Leave a comment
Tags: Fires of Creation, Iron Gods, Kelmaa, Night Vale, Torch

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  • Pathfinder RPG Core Rulebook
  • Pathfinder Role Playing Game: Iron Gods part 1
  • Pathfinder Role Playing Game: Iron Gods part 2
  • Pathfinder Role Playing Game: Iron Gods part 3

PCs:

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  • williamspreston