Rest, it seems, is in our past. Just in the next room await a number of those who would do us harm. It’s not to be, however, and we quickly dispatch all but one. He wisely surrenders.
Apparently this preistess, “Meyanda” (sp?) is trying to resurrect her god – his blood is in here? In this building, in the walls? That can’t be right. Our captive wants to go, promising peace. I tell him he can pick up his unconsious buddy in the other room, only if he joins Sef and helps her to rebuild. He agrees and leaves. He seems sincere now, I hope that does not change.
In another large room, we come across Grundar. Grundar is, well, dumb. Armored, but dumb. Through some physical suppression, he reveals more on Meyanda – she needs energy to resurrect her god.
This same room seems to also be home to shrine, but not any recognizable god. As far as we know, this seems to be a new/false robot god.
On the Eastern end of the room, sit un-openable double doors, so we go instead through another door to the South. It has machinery/belts, bloodstains, and ROBOTS! Robots, I can fight. We kill them quickly and survey the room. There’s a computer we try to make work, but alas it is beyond me. We did however, manage to hit a button, and this low-level hum we’ve been surrounded by thankfully goes away.
We return to the large room, only to be greeted by a pink-haired android lady (Meyanda, I presume. I also get the feeling she’s got something in storage in town.) with a newly-freed Grundar.
800xp