We split into two-ish groups: Rokka, Sampson (The Markovian), and myself are on the left on crodlus, Kary is in the air, and everyone else is on the right. We start to close, when two giant columns of rock erupt from the earth! If this isn’t the work of earth cultists (and I don’t think it is), then what sort of monstrosity could do this?
I don’t really have any time to contemplate this, since as soon as I zig-zag out of the way, we’re under attack from multiple fronts. My crodlu is hit with a harpoon from the ship – and while it’s been hurt badly, Arvos’ crodlu is pinned to the ground and killed by a harpoon. Arvos being Arvos, he literally hits the ground running, but as a carapaced elk of sorts, and charges towards the ship.
A beetle swoops down at me, and its thri-kreen rider attacks at me, but misses. It’s only polite that I extend the same greeting, with the same result. Rokka is a bit more efficient – he sends flames to those attacked me, killing the rear rider but leaving the pilot and beetle alive.
The immediate threat to me cleared, I turn my attention to the Sand Witch. I can see a Feathergale Knight, some thin squires, and the mutineers. I knock an arrow and find revenge on the ballisteer that injured my crodlu, killing him with a single arrow. One down.
*cue more earth shaking*
What. The. Hell. I don’t know what’s causing this, but we already have enough on our hands with the thri-kreen attacking us from the sky, and these people trying to kill us with our own ship. Well, one enemy at a time, I guess.
Arvos summons lightning from the sky (that’s … that’s new), bringing it down on the ship’s sail – not a terrible thing to patch, but it’ll certainly slow the ship down and help everyone close on it sooner. I take a shot and hit the other ballisteer, but fail to do him in to my chagrin – he’s apparently a polite fellow and returns my greeting in kind. Ouch.
Ghirgaz – who is somehow on the back of a beetle – thunderclaps the usurpers on the ship, and jumps onto the Sand Witch. Finally – a beachhead of sorts! I close as well, and I jump off my crodlu to get on the ship, it succumbs to its earlier wound and dies. Unfortunately, this is just enough of a distance to throw me off, sending me rolling to the ground. But, I recover quickly and am onboard! I’m [ ] close to attacking the nearest enemy when there’s this huge explosion!
A huge sand worm emerges from the ground, and is headed right for the Sand Witch!
Shiiiiiiiiit. Well, that certainly explains things. Okay, time to clear the soon-to-be deadweight from the ship and get her back up to speed. At least the thri-kreen have circled around and started focusing on the worm. Ghirgaz and I start working on the crew as Arvos again summons the lightning, but targets the knight, and takes him out. Ghirgaz takes the helm (
Jesus Ghirgaz take the wheel!) and as he starts making manouvers, I man the ballista and plant a harpoon in the worm. Seeing that the thri-kreen are no longer a threat (to us), we regroup and unleash hell onto the worm, eventually driving it away and back underground.
One of the thri-kreen lands and dismounts, and we approach – cautiously but less so than in our prior encounters with the thri-kreen. There’s a bit of language barrier, but we’re able to communicate. His name isn’t really pronounceable, but is okay with being referred to as Chief Click-Clack. He is impressed with us – says we’re the craziest two-arms that he’s ever seen. He holds no ill will towards us for taking out a fewf of his fighters, and sensing an incredible opportunity, we offer half of the newly dead to him and his people, if he would care to feast with us. He accepts our offer.
He tells us that the worms have been overactive lately – riled up. He seems to think it was chasing the Sand Witch, somehow thinking it was a potential mate. And Chief is particularly taken with / impressed by Rokka. So much so, that he gives him a thr-kreen name which roughly translates to “Spicyboy” – SPICYBOY! BAAAAAHAHAHAHAHAHA! It was so hard to not burst out in front of the chief at the moment – but we’re never going to let that one go.
He also thankfully shows us the gesture/signal for “trade” so that hopefully we’ll have less treacherous encouters with the thri-kreen. And then, in what I can only call apprecivomit (equal amounts of disgust and appreciation), he sprays us with some truly foul pheromones that apparently mark us as “protected”. I can only hope that the smell goes away without reducing the effectiveness of the pheromone.
I float an idea to Click-Clack – perhaps we could get the tracked worm to pick our trail back up and lead it towards the Feathergale Spire? Someone else chimes in that we suspect the Feathergale are upsetting the balance, and teaming up would help restore balance. He’s willing to help, but first we need to go to the Hive to meet their thri-Queen.
Did … did we just become allies with the thri-kreen? As odd as that sounds, this very much works for me. Can you imagine the look in the Feathergale’s eyes when they see the Sand Witch tearing across the desert with a giant worm and a thri-kreen army in tow? I can, and it’s delicious. And after that? The fire cultists and the sweet sweet taste of revenge that Arvos and I will savor.
Tags: Sampson, Markovian, crodlu, thri-kreen, Sand Witch, Feathergale, Feathergale Knight, Sand Worm, Chief Click-Clack, Spicyboy, thri-queen
Session Date 03/30/17 XP: 3,000, Prior Journal XP: 400, Total XP: 29,886
Title: Nancy Sinatra – Lightning’s Girl