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silas

Problem Solving 101

Posted on November 8, 2016 in Stargazer Transit, Inc. by Paul

What do you do when you’re standing all alone on a plain but need to get to the castle to save the princess?  (Yeah, terrible meta-whatever … deal.)  Break the problem into bite-sized chunks. Problem: We need to get to crazy dumb off-the-routes point in the local system.  Solution: Why steal a ship when you […]

Adv. Party: Stargazer Transit, Inc. - 1 Comment

okay three two one let’s jam

Posted on September 12, 2016 in Stargazer Transit, Inc. by Paul

Uh huh, I was a cop once.  Now I’m not.  I don’t really see the problem.   Look, I’ll cut to the chase:  I’ve got places to be and you’ve got things that need to be places.  It’s like fate, kismet right?  So can we put away our shoes and dresses and get off the dance floor?  Here’s my price.  We got a […]

Adv. Party: Stargazer Transit, Inc. - Leave a comment

Fires of Creation

Posted on July 12, 2015 in Iron Gods by Paul

“The campaign begins with the PCs investigating a tragedy in the town of Torch—the settlement’s iconic violet flames have gone out, and without the fires to smelt skymetals, Torch will not be able to pay the taxes due soon to the Technic League. The PCs discover a buried ship and learn that its power source […]

Adv. Party: Iron Gods - Leave a comment
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