I Ain’t ‘Fraid o’ No Ghost!
It’s a funny thing, in all the wreckage the Smilers (as the burned-mouth creepers call themselves) left there didn’t seem to be any bodies… or even body parts. I thought that maybe they didn’t kill the clerics of Aldrenard’s Grave after all. Some buildings were still smoldering but some were intact intact so we started […]
When the Walls Began to Break
There are figures atop the wall, and one hails us. His voice and how he speaks sounds off, which they explain is a result of a sickness, a plague. We ask of their cleric, and upon hearing that he too has fallen ill, we tell them to bring cleric to gate so that I may […]
We reached Aldranard’s grave easily enough. Or at least I did — Jacques has moments when he looks like a stunned mullet. Apparently he drank something which poisoned his mind, and now seems to think he is someone named Ting. Know well, my child, that the wind carries but the dust and the rain. Only […]
Ch-ch-changes Just gonna have to be a different man
It’s not long before we hear howling, screams, and furniture crashing from above us in the tower. We decide to camp on the outside of the tower under a makeshift shelter, and I sleep. When I awake not only do I feel rested, but I feel … better. (level up!) But this morning also greets […]
Adv. Party: Iron Gods
Tags: Aldronard, Aldronard's Grave, Farfew, Iron Gods, Ironfoot, Jacques, Kelmaa, Lords of Rust, Personality dysjunction, Ratking, Sarenites, Sarenrae, Scrapwall, Ting!