Poisoned planet, nuclear war. It’s not your problem anymore
Troubling times – it’s just 10LO, Vayu, and myself left to take of these gearsmen. Thanks in part to two grenades I’d found, 3 are dropped in short order. This “just” leaves the big one with the laser rifle. 10LO manages to destroy it, but unfortunately not before it manages to smash the rifle, keeping […]
Shut ‘um Down! If that’s the only way to keep them from melting down!
We meet with the Deadeye Council – they’ve called an emergency session, and only three were able to attend: Redfang, Hoskit, and an older woman. They ask for a status update – specifically anything about the possibly source of these mutations. It seems likely to us based on what we’ve seen so far, and perhaps […]
Adv. Party: Iron Gods
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Tags: Augmented Gearsmen, Deadeye Council, Erastil, Gearsmen, Hoskit, Ilarris Zeleshi, Iron Gods, Kelmaa, Pathfinder, Redfang, Seerath, The Choking Tower
Who wants to be right as rain? It’s better when something is wrong
We meet up with and reveal our alliance with Sevroth Slaid of the Steelhawks in public. I suggest that we “deputize” her – after all, both nature and power abhor a vacuum. Sevroth has all the intel and contacts to run Scrapwall as a profitable enterprise. She has ears everywhere. Aakpesh offer her the job, […]
Adv. Party: Iron Gods
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Tags: Casandalee, Dinvaya, Erastil, Ghartone, Iadenveigh, Iron Gods, Ivik Gunnett, Kelmaa, Khonnir, Numeria, Pathfinder, Ratfolk, Redfang, Scrapwall, Sevroth Slaid, Steelhawks, Technic League, The Choking Tower, Torch, Val