Who wants to be right as rain? It’s better when something is wrong
We meet up with and reveal our alliance with Sevroth Slaid of the Steelhawks in public. I suggest that we “deputize” her – after all, both nature and power abhor a vacuum. Sevroth has all the intel and contacts to run Scrapwall as a profitable enterprise. She has ears everywhere. Aakpesh offer her the job, […]
Adv. Party: Iron Gods
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Tags: Casandalee, Dinvaya, Erastil, Ghartone, Iadenveigh, Iron Gods, Ivik Gunnett, Kelmaa, Khonnir, Numeria, Pathfinder, Ratfolk, Redfang, Scrapwall, Sevroth Slaid, Steelhawks, Technic League, The Choking Tower, Torch, Val
Marrow of the Earth
What an odd sensation. I’m not sure where I am and I can’t see anything, but can sense that I’m moving at a great speed – and my friends! I can hear them as though I’m standing next to them, but they’re nowhere to be found! (was driving home, talking to everyone over Discord through […]
Adv. Party: Iron Gods
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Tags: Iron Gods, Kelmaa, lobotomite, Lords of Rust, Marrow, Ratfolk, Redtooth, Rust-risen, Sarenrae, Whiskerfits, Zombies
Laser Cannon Deth Sentence
Vayu and Aakpesh eventually rejoin us at the Ratfolk village., and Aakpesh has his bag of smiler heads – while it is foul, it should curry favor with the ratfolk and solidify us as allies. It isn’t long after their return that our party is reunited, and Redtooth and several of his Lieutenants have joined […]
Adv. Party: Iron Gods
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Tags: Claw, Fang, Fur, Iron Gods, Kelmaa, lobotomite, Lords of Rust, Ogrekin, Ratfolk, Redtooth, Smilers
Spiritual Healing
While taking a rest at Dinvaya’s, I learn that while I was away, a ratfolk named Redtooth has hired us to locate and retrieve his child – Whiskerfits – who has found himself to be in trouble with a gang. And then, faintly, we hear some scratching at the door – apparently someone or some […]